Cross-media IP collaboration: Two-way Empowerment from Content to toys

Jun 30, 2025

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I. Classic Paradigms of Two-Way Empowerment: The Chemical Reaction Between Content and Toys

1. Transformation from Content IP to Toys: Value Fission from Virtual to Physical

 

 (IP fidelity determines market recognition)
BLOKS' collaborations with global IPs like Marvel and Pokémon achieve high-fidelity character reproduction through a "skeleton-flesh-skin" building system. For example, the Zeta Delta Claw building block figure not only features movable joints but also comes with special effect parts, accurately recreating Ultraman battle scenes and becoming a hot collectible for fans. This combination of "technology + art" upgrades toys from ordinary commodities to cultural carriers.

 

Content-derived gameplay activates secondary communication
Genshin Impact's character figures, through the "Battle Heroism · Liyue Chapter" series, transform in-game character designs into physical models, with monthly sales exceeding 20,000 units. Users share unboxing experiences on social media, forming a chain reaction of "content-toy-social communication" that reinforces game popularity.

 

Cross-media storytelling extends IP lifecycle
China Literature Group collaborates with Japan's CCC Group to transform online literature IPs like The King's Avatar and The Lord of the Mysteries into offline pop-up stores, animations, and derivatives. Through the "book-manga-movie-merchandise" model, IP value continues to ferment across different media. The 2025 Singapore IP Market attracted over 20,000 visitors in a single day, verifying the commercial potential of cross-media storytelling.

 

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2. Backfeeding from Toy IP to Content: Ecological Construction from Physical to Virtual

Toys drive content creation
POP MART's SKULLPANDA series has sparked resonance in youth culture with its dark aesthetics and professional character designs. In 2024, related products generated revenue exceeding 627 million yuan, prompting the brand to launch a  (homonymous animated short film), transforming the toy IP into an independent content IP and forming a closed loop of "toy-animation-peripherals".

 

Toy gameplay inspires content innovation
LEGO's collaboration with Fortnite transforms in-game virtual props into physical building block sets while introducing LEGO-themed skins in the game. This model of "physical toys backfeeding digital content" has allowed LEGO to reach 87 million gamers, achieving cross-border expansion of user groups.

 

Toy scenes empower content experience
Yuanqi Mart's metaverse game "Hope City" integrates (trendy toy blind boxes) with virtual scenes. Players who purchase physical blind boxes can unlock in-game digital benefits, while participating in IP-themed activities in the virtual main city, realizing two-way flow of "physical consumption-virtual experience-content communication".

 

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II. Technological Empowerment: AR/VR and AI Reconstruct Cross-media Experience

1. AR/VR: Interactive Revolution Breaking the Boundary Between Virtual and Real

AR enhances toy immersion
The 20th magic pack of Ye Luoli introduces AR cards, triggering 3D character interactions via mobile phone scanning. Children can converse and battle with virtual characters, transforming static cards into dynamic narrative carriers. This technological application increases toy interactivity by 40% and repurchase rate by 25%.

VR constructs immersive content spaces
Mattel's Hot Wheels VR racing set combines physical toy cars with VR headsets. Children manipulate cars in reality while experiencing racing in virtual tracks, achieving a closed loop of "physical operation-virtual feedback". The product saw a 120% year-on-year sales growth in 2025, becoming a benchmark for tech toys.

2. AI: From Functional Upgrades to Co-created Content

AI drives toy intelligence
Qiyinxiang's Nainlong AI companion robot achieves voice interaction through embedded smart chips. Children can converse with Nainlong and play games, upgrading the toy from "static companion" to "intelligent partner". The product broke 100,000 monthly sales after launch, driving a 30% overall revenue growth for the brand.

AI accelerates IP incubation and iteration
Yuanqi Mart uses large models for character design, script generation, and 3D modeling, compressing the IP development cycle from 12 to 6 months. Its self-developed AIGC tools enable a 50-person team to achieve the output efficiency of a traditional 200-person team, significantly reducing innovation costs.

 

AI Panda Toy Makes Debut At Chengdu Gift Expo

III. Business Logic: From Traffic Monetization to Ecological Co-construction

1. IP Matrixization and Global Layout

Multi-tier IP matrix enhances risk resistance
POP MART constructs a dual-track model of "self-owned IP + international IP", with original IPs like MOLLY and DIMOO complementing IPs from Disney and Universal Studios. In 2024, four IPs each generated revenue exceeding 1 billion yuan, and 13 IPs exceeded 100 million yuan, enabling the brand to maintain stable growth amid market fluctuations.

Localization strategies achieve cultural symbiosis
POP MART  LABUBU (launches Thai-style princess dress LABUBU) in Southeast Asia and integrates Louvre elements in France, reducing cultural barriers through "global IP + local culture". With 130 overseas stores by 2024, single-store space efficiency increased by 160%, verifying the effectiveness of localization strategies.

 

 

Conclusion

The essence of cross-media IP collaboration is ecological reconstruction that centers on content, wings on technology, and focuses on users. From BLOKS' building block figures to POP MART's metaverse, from Ye Luoli's AR cards to Yuanqi Mart's AIGC, the industry is achieving a leap from "toy manufacturing" to "cultural creation" through two-way empowerment. In the future, with technological maturity and upgraded user needs, this model will further break media boundaries, becoming the core link connecting virtual and real, business and culture.

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